Character Name : Senga Longclaw (Senga)         Date : Thu Jan 08
     Player Name : Michelle
           Class : Enforcer
        Genotype : Lion
Cryptic Alliance : Radioactivist (New Age)

     Level : 5    Height : 174    Weight : 67      HP's : 137

    STR : 18 (+3)   Thac Melee : +8     Dam Bonus : +3      Max Lift : 180
    DEX : 19 (+4)  Thac Ranged : +9
    CON : 21 (+5)       Health : 15
     MS : 12 (0)    Mental Def : 10
    INT : 17 (+3)     Use Arti : 3  
    CHA :  6 (-1)      Rob Rec : 14
    SEN : 16 (+2)   Perception : 19
    LCK : 10               Pts : 3          Prcnt : 10

Base AC : 16     
  Armor : 6      
 Shield : 0      
     AC : 22     

  GH/BM : 3      

    EXP : 25004    Next level @ 32000.  Required 6996.

            Lgt     Med     Hvy    Max Rnds
    Max      30      60      90

 Walk 2      14       9       4
 Trot 2      28      18             630 (157)
  Run 2      42                      42 (10)

 Walk 4      19      12       6
 Trot 4      38      25
  Run 4      57

  Skills
    Enforcer Skills
      Armorer - 0
      Blind Fighting - 6
      Bower/Fletcher - 0
      Combat Leadership - 0
      Creature Lore - 3
      Endurance - 3
      Makeshift Weapon/Armor - 5
      Martial Arts - 0
      Moving Attack - 5
      Size-up Opponent - 0
      Weaponsmithing - 0

    Examiner Skills
      Appraise Artifact - 3
      Drive Artifact - 0
      Identify Radiation Intensity - 1

    Scout Skills
      Detect Ambush/Trap - 0

    Specialized Skills
      Appraise - 0
      Healing - 2
      Lockpicking - 0
      Move Silently - 0
      Read and Write - 1
      Sign Language - 0

    Common Skills
      Climb - 2
      Dodge - 3
      First Aid - 3
      Jump - 3
      Listen - 1
      Ride - 1
      Rope Use - 1
      Search - 6
      Swim - 1

  Mutations
    Physical Mutations
      Heightened Physical Attribute: Con
          +3 Con
      Heightened Physical Attribute: Dex
          +5 Dex
      Heightened Smell
          Can id people by smell, can track up to 1km away, can detect faint traces of
          materials or gas
      Kinetic Negation (Auto) - 17 (+3)
          Removes first 2+MPM Phys Dam/attack
      Night Vision
          Full moon, can see like daytime. No moon, can see like if full moon.

    Mental Mutations
      Atmokenesis - 13 (+1)
          Can solidify air and slow target by 1/2.  Walk on flat plain of air.  Move air
          - gas attacks lose (5+MPM) int per round.  Make useable air bubble with dia of
          10+mpm (not under water)
      Glowing Truth (Auto)
          Anyone knowingly lying within 3m glows blue
      Kinetic Bolt - 11 (0)
          Bolt of pure energy up to 30+mpm meters. Passes through metal but not force fields.
          Only affects living tissue (not robots or non-living targets).(1/hour). 2D6+MPM
          d6.
      Mechanical Empathy - 17 (+3)
          Allows mutant to gain info regarding machine, computer, robotic device, etc.
          Add 4+mpm when doing use artifact roll against robotic units, computer and computer
          controlled devices. See chart on page 28 for details.(1/4hours)
      Mutation Suspension (Auto)
          No effect on mutant: Electrical Generation, Hands of Power & Radiated Eyes. Will
          not work within 15+MPM meters: Life Leech, Death Field Generation, Planar Travel,
          Molecular Disruption & Magnetic Control.
      Time Manipulation - 12 (0)
          Sends up to 10xMPM kg forward in time. Attempts cost 1/4 current hp. See book
          for chart.  01 indicates critical failure - see book.(1/24hours)

Weapons
      #3   UV Laser Pistol     WT:1   RNG:30  THAC:+3 DM:3d8 SHT:6 NoCell